History of software engineering
When the first digital computers appeared in the early 1940s,[9]
the instructions to make them operate were wired into the machine.
Practitioners quickly realized that this design was not flexible and
came up with the "stored program architecture" or von Neumann architecture. Thus the division between "hardware" and "software" began with abstraction being used to deal with the complexity of computing.
Programming languages started to appear in the 1950s and this was also another major step in abstraction. Major languages such as Fortran, ALGOL, and COBOL were released in the late 1950s to deal with scientific, algorithmic, and business problems respectively. E.W. Dijkstra wrote his seminal paper, "Go To Statement Considered Harmful",[10] in 1968 and David Parnas introduced the key concept of modularity and information hiding in 1972[11] to help programmers deal with the ever increasing complexity of software systems. A software system for managing the hardware called an operating system was also introduced, most notably by Unix in 1969. In 1967, the Simula language introduced the object-oriented programming paradigm.
These advances in software were met with more advances in computer hardware. In the mid 1970s, the microcomputer was introduced, making it economical for hobbyists to obtain a computer and write software for it. This in turn led to the now famous Personal Computer (PC). The Software Development Life Cycle
or SDLC was also starting to appear as a consensus for centralized
construction of software in the mid 1980s. The late 1970s and early
1980s saw the introduction of several new Simula-inspired
object-oriented programming languages, including Smalltalk, Objective-C, and C++.
Open-source software started to appear in the early 90s in the form of Linux and other software introducing the "bazaar" or decentralized style of constructing software.[12] Then the World Wide Web and the popularization of the Internet hit in the mid 90s, changing the engineering of software once again. Distributed systems gained sway as a way to design systems, and the Java programming language was introduced with its own virtual machine as another step in abstraction. Programmers collaborated and wrote the Agile Manifesto, which favored more lightweight processes to create cheaper and more timely software.
The current definition of software engineering is still being
debated by practitioners today as they struggle to come up with ways to
produce software that is "cheaper, better, faster". Cost reduction has been a primary focus of the IT industry since the 1990s. Total cost of ownership
represents the costs of more than just acquisition. It includes things
like productivity impediments, upkeep efforts, and resources needed to
support infrastructure.
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